Amazon GameLift is a fully managed service for deploying, operating, and scaling session-based multi-player game servers in the cloud.

Amazon GameLift replaces the work required to host your own game servers, including:

  • Buying and setting up hardware.
  • Managing ongoing activity, security, storage, and performance tracking.

Auto-scaling capabilities reduces payment on resources that are needed, while ensuring that games are available for new players to join with minimal waiting.

An alias is a designation that is transferred from one actual fleet to another. An alias is a convenient way to make the fleet location generic.

For example, your game client needs to specify where (which fleet) to place a new game session. By using an alias, you can switch game clients from using one fleet to another without changing your game client.

Use the AWS public cloud integration to discover and collect metrics against the AWS service.

External reference

How Amazon GameLift Works


To set up the AWS integration and discover the AWS service, go to AWS Integration Discovery Profile and select Gamelift Alias.

Event support

CloudTrail event support

  • Supported (CreateAlias, DeleteAlias)
  • Configurable in OpsRamp AWS Integration Discovery Profile.

CloudWatch alarm support

  • Not Supported